Strategy
Objectives, audience, and constraints.
Start with the challenge. Define behavior, motivation, and success before choosing game mechanics.
Engagement, loyalty, employee participation, and adoption have different behaviors and metrics.
The InoGame Behavioral Engagement Framework connects experience decisions to objectives.
The intended business outcome.
An observable user action.
The value of participation to the audience.
Suitable missions and feedback.
Metrics, time window, and data source.
The engagement scope defines each deliverable's depth.
Objectives, audience, and constraints.
Target behaviors and observation signals.
Steps, prerequisites, and feedback.
Missions, challenges, and experience rules.
Metric definitions and acceptance criteria.
Components, integrations, and delivery scope.
Timing is established after scope and information access are defined.
Agree on the challenge and objective.
Understand audiences and existing processes.
Translate evidence into design decisions.
A reviewable deliverable and implementation scope.
Approved people and their relevant experience are introduced during the project review.
Review behavioral analysis, experience design, and technical delivery against the challenge.
Describe your challenge and organizational context to define the discussion.
Describe your organization, audience, and target behavior. Confidential details are not required for an introduction.
Submission does not reserve a meeting. The topic is arranged after review.